|
Post by Gothmog lord of the Balrogs on May 12, 2011 18:42:29 GMT -7
washers would not work. no metal in weapons in the rules so yeah. i am going to figure something out. in the book cib lent me it was pink as throwing weapons. would this be a good color for throwing weapons? does the vets here agree with the rules for them if they have no core? please reply yes or no. don't want to spend time building things not allowed.
|
|
|
Post by 'Nuck Badger on May 12, 2011 22:26:38 GMT -7
No core, any color, 4" diameter. Ours are white with yellow around em.
|
|
|
Post by David of Doell on May 12, 2011 22:55:26 GMT -7
If they follow the rules for rocks then I'd try them in non- tournament game types for fun. I actually remember seeing an open cell foam frisbee at my grandma's house but I don't know how well it flies.
|
|
|
Post by Gothmog lord of the Balrogs on May 13, 2011 12:52:54 GMT -7
i think that they should have their own rules. kind like arrows but alot shorter range. if they only target the head then they are pretty pointless. there would need to be a way to differentiate them from rocks (hence pink colored marking) i will build some, try em out, and let you guys know if they are any good or not.
|
|
|
Post by Moginheden on May 13, 2011 14:21:45 GMT -7
Rocks in general are considered a poor weapon category by a lot of people because they have to be so unrealistic to be safe that they don't really fit the feel of the rest of the game.
A lot of people really don't like the idea of getting hit with a thrown pillow killing you, expanding this to more than headshots will make it worse and might bring up the image of "lightning bolt guy" that I'd like to keep as far away from Belegarth as possible.
If we did implement them I'd say they would have to do half damage to unarmoured zones, (except headshots) and no damage to armoured zones.
|
|
|
Post by Gothmog lord of the Balrogs on May 14, 2011 7:20:42 GMT -7
that sounds reasonable. won't be bringing any today but i am formulating a plan on how to build.
|
|
|
Post by Gothmog lord of the Balrogs on May 24, 2011 6:51:08 GMT -7
plan formulated. now i just need glue
|
|
|
Post by David of Doell on May 24, 2011 7:23:06 GMT -7
I don't like the idea of a new weapons catagory because it only further complicates a game that is successful due to its simplicity. But if you want to try new things for fun with your group, go ahead, great ideas are spawned from experimentation.
|
|
|
Post by Gothmog lord of the Balrogs on May 25, 2011 20:27:18 GMT -7
they wouldn't be different from javalins pretty much so it wouldn't get that much more confusing. simplicity is why i dropped the idea of blackeggs.
|
|
|
Post by akroth on Dec 20, 2012 17:17:23 GMT -7
Very late to the discussion here, but wanted to give my feedback.
(1) We had Shurikens here in Thunder Guard. They were classified as rocks and designed more or less like a frizbee, with inner layer closed-cell foam and outer layer open-cell (pillow) foam. They worked fine as rocks and had no safety issues.
(2) "if arrows can be shot without being padded the whole way why can't small weapons be thrown?"
Would you throw an arrow at someone? Arrows have very strict safety standards (This is why you're not allowed to intentionally strike them with a weapon) and are among the most dangerous weapons in the game in terms of potential for injury, despite the safety precautions. Weapons can easily spin around in the air and hit with the wrong end. With a bow, this is unlikely. With a thrown weapon it can happen easily. Because of this, any potential design for a thrown weapon should be heavily padded.
(3) "in my opinion they should work like arrows but be able to be blocked by weapons (hey. Aragorn did it) kinda like a rock?arrow hybred"
Being an archer has the disadvantage of not having much defense. You have a ranged attack, but if someone charges you you're probably going to die to them. If we give everyone the capability to have a ranged attack with a small, hard to block weapon, there would be no reason not to use bows anymore. Anyone wanting to be a ranged fighter would simply carry a bag of thrown projectiles and a shield.
From my experience, the best part of Belegarth is the melee fighting. I find it rather un-fun to die from a ranged attack or a strike from behind that I didn't see coming. The more ranged weapons on the field, the less melee fighting occurs and the more it turns into a shield wall standoff with projectiles flying back and forth.
The dynamics of this are different depending on group size of course. Such a ranged weapon might be OK in a small skirmish battle, but would probably be very problematic at a major fight with hundreds of participants.
(4) Looking at an Atlatl, it looks like it would have issues with entanglement. Can you provide a sample image/diagram of the weapon in design, or a photo of this weapon?
|
|
|
Post by Cib on Dec 21, 2012 13:17:51 GMT -7
I would imagine a that were one to build one for Belegarth it would look somthing like this: This video shows how an Atlatl works in action: www.youtube.com/watch?v=ocQfYKrK6pw
|
|