Post by Moginheden on Jun 22, 2009 11:19:41 GMT -7
I think I've finally come up with a game I'm willing to put my name on. I just thought it up so there are probably issues we will need to work out. I didn't see it posted by someone else but that doesn't mean it actually is unique.
The full version of this game requires archers that we don't have yet, but it can be scaled down for now.
3 people are the defenders, 2 using any weapons and 1 with just a bow. The defenders don't res, if they all die they lose. The defenders start in their base and may leave to gather lost arrows if they choose. The archer may pickup weapons from the other defenders only once they die. All defenders have the use of any armour they are wearing.
The remaining players are the attackers. There should be at least 6 of these, probably best with around 10. They are all restricted to a single short blue weapon, and armour does not count. Attackers start at the timer. If an attacker is killed by an arrow they must return it to the back of the defender's base before resurrecting at the timer. If they are killed by any other means they go straight back to the timer and res by calling out the time. This means the defenders will run out of arrows by missing/limbing people.
There is a 5 minute timer. If any defenders are alive at that time they win. If all 3 defenders die the attackers win.
No one may cross the rope indicating the base, but arrows may pass through it. Non-projectile weapons can't attack through the rope. There is a hole in the rope at one point that anyone may pass through.
Field is laid out as follows. T is the timer, A is the arrow return point, X is rope. The base should be large enough to comfortably contain the defenders and the timer should be about 40 paces from the base to delay respawn.
The full version of this game requires archers that we don't have yet, but it can be scaled down for now.
3 people are the defenders, 2 using any weapons and 1 with just a bow. The defenders don't res, if they all die they lose. The defenders start in their base and may leave to gather lost arrows if they choose. The archer may pickup weapons from the other defenders only once they die. All defenders have the use of any armour they are wearing.
The remaining players are the attackers. There should be at least 6 of these, probably best with around 10. They are all restricted to a single short blue weapon, and armour does not count. Attackers start at the timer. If an attacker is killed by an arrow they must return it to the back of the defender's base before resurrecting at the timer. If they are killed by any other means they go straight back to the timer and res by calling out the time. This means the defenders will run out of arrows by missing/limbing people.
There is a 5 minute timer. If any defenders are alive at that time they win. If all 3 defenders die the attackers win.
No one may cross the rope indicating the base, but arrows may pass through it. Non-projectile weapons can't attack through the rope. There is a hole in the rope at one point that anyone may pass through.
Field is laid out as follows. T is the timer, A is the arrow return point, X is rope. The base should be large enough to comfortably contain the defenders and the timer should be about 40 paces from the base to delay respawn.
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