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Units?
Nov 15, 2008 12:27:00 GMT -7
Post by Darr on Nov 15, 2008 12:27:00 GMT -7
Any idea when we will be starting a specific unit?
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Units?
Nov 15, 2008 12:43:39 GMT -7
Post by Cib on Nov 15, 2008 12:43:39 GMT -7
Anyone can start a unit at any time, the trick is getting other to join it when there are so few of us
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Units?
Nov 15, 2008 16:13:11 GMT -7
Post by Darr on Nov 15, 2008 16:13:11 GMT -7
That is a good point. I guess I was thinking that we could all be a unit for now, a specific one, and when we have more people we could branch of from there.
EDIT: On a second thought maybe it would be interesting to, before we start practicing each week, to divide our group up into some "One Day Units" with names and every thing. It would be that unless playing a free for all game each member within a unit would have to fight together with every other member within that unit for that day.
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Units?
Nov 15, 2008 20:40:17 GMT -7
Post by Cib on Nov 15, 2008 20:40:17 GMT -7
I have had an idea for the past wile for or a "bad guy" unit, like the hord, but with a more "Strathclyde" feel to it. The Warlord Cartel.
After the collapse of the nations, time out of mind, the land was plunged in the chaos, no one was safe, nabor would atcked nabor, bandits roved the lands. A kind of order was eventually returned with the rise of Warlords. The woarloards would clam an aria, for short or long periods of time, demanding high taxes and tribute. The people gladly acsepted this, as life under a war loard, wile tough, and unfair was much more stable than without.
Warlords would maintain their control by "employing" gangs of tugs. These gangs would often clash over disputes over land and superiority, and Warlords would conduct raids on nabboring Warlords.
However, the rise of Strathclyde changed everything. Strathclyde was not simply a city state or another petty lord-dome, but a hope to a forgotten people. It threatened the self built "empires" of the constantly squabbling and fighting warlords. War lords wee overthrown, Strathclyde grew everyday. In the blink of an eye the "stability" of the world was shattered, the world changed.
Before the tide was turned to the point of no return, many of the Warlords joined together in an uneasy alliance, a I have had an idea for the past wile for or a "bad guy" unit, like the hord, but with a more "Strathclyde" feel to it. The Cartel. The agreement is simply to focuses all their battle activities on Strathclyde rather than each-other, in until Strathclyde is destroyed.
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Units?
Nov 15, 2008 21:25:56 GMT -7
Post by Darr on Nov 15, 2008 21:25:56 GMT -7
Ah yes, there was doubt and murder and complete disorder throughout the land until a group of the greatest fighters within the farmers and once great nobles joined together to form The Guard. Now the warlords begin to see that the "Helpless Public" which they plundered for so long are more than what they appear to be.
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Units?
Nov 17, 2008 12:30:26 GMT -7
Post by Cib on Nov 17, 2008 12:30:26 GMT -7
After decades of chaos and division, not a nation remained, only a collection of people struggling to survive. In lands to the south, the true north is lost to memory, "the north? It doesn't exist."
Out of the North rises a banner, Strathclyde, Lone Empire of the Great North, a symbol of hope to a forgotten people.
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Units?
Nov 17, 2008 13:30:43 GMT -7
Post by Darr on Nov 17, 2008 13:30:43 GMT -7
Gee I like that, this is shaping up real great.
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Units?
Nov 17, 2008 13:35:50 GMT -7
Post by draggoas on Nov 17, 2008 13:35:50 GMT -7
sure is
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